Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
smb2jdis |
doppelganger |
A comprehensive disassembly of the program files of Super Mario Bros. 2 from Japan. |
Source Code |
FDS |
Super Mario Bros. 2 |
1.0 |
Int |
2013-04-20 |
Castlevania II: Simon's Quest Disassembly |
Bisqwit |
This is a disassembly of Castlevania II Simons's Quest.
It can be found in Bisqwit personal we... |
Assembly |
NES |
Castlevania II: Simon’s Quest |
1.0 |
Adv |
2013-04-16 |
PlayStation Video Format (STR) |
Michael Sabin |
Sony PlayStation videos, usually with the extension STR, MOV, or BIN, contain compressed video data ... |
File Formats |
PSX |
N/A |
1.1 |
Int |
2013-03-01 |
Super Mario Brothers High Level Disassembly |
Movax12 |
This is a revision of smbdis.asm that uses structured code and high-level constructs where possible.... |
Source Code |
NES |
Super Mario Bros. |
1.1 |
Int |
2013-02-01 |
Nintendo SHVC Scope BIOS |
Revenant |
This is a commented disassembly of the Nintendo "SHVC Scope BIOS 1.00" used in SNES games ... |
Assembly |
SNES |
Multiple Games |
1.0 |
Int |
2013-01-31 |
Mega Man 4 Sound Engine Disassembly |
Matrixz |
This is a commented disassembly of the Mega Man 4 sound playback engine. It does not include any dis... |
Assembly |
NES |
Mega Man 4 |
1.0 |
Adv |
2013-01-14 |
Source Code "MultiMenu" |
MopoZ |
Source code menu for the cartridge with 16 games Lorom.
Asm for xkas.
[url=Screenshot]http://geg... |
Source Code |
SNES |
N/A |
1.0 |
Adv |
2012-12-07 |
Rob Northern Compression Format |
Zoinkity |
Description of the Rob Northern Compression format.
Includes a breakdown of the standard compre... |
File Formats |
Multiple |
N/A |
1.0 |
Int |
2012-11-28 |
Super Mario Bros. Music Hacking Guide (New Version) |
w7n |
This is a guide to Super Mario Bros Music Hacking. Partly based on Dr.Floppy's guide, with many... |
Game Specific |
NES |
Super Mario Bros. |
1.3 |
Int |
2012-09-25 |
BPS File Format Specification |
Near |
The BPS patch file format specification. |
File Formats |
N/A |
N/A |
1.0 |
Beg |
2012-08-27 |
Zelda 3 Sprite Sheet |
Erockbrox |
This is an excel sprite sheet that I made while working on the Zelda 3 hack: Quest for Calatia along... |
Game Specific |
SNES |
The Legend of Zelda: A Link to the Past |
1.0 |
Beg |
2012-08-17 |
Donkey Kong Disassembly |
pditincho |
Partial disassembly of Donkey Kong (NES/FC) - WIP - Revision 5. |
Assembly |
NES |
Donkey Kong |
0.5 |
Adv |
2012-03-26 |
Demystifying Cinepak For Sega |
bgvanbur |
Provides DEMYST.PDF that gives a thorough break of the Cinepak for Sega CD format. Also included is... |
File Formats |
SegaCD |
N/A |
1.0 |
Int |
2012-01-29 |
Final Fantasy V Save Format |
MottZilla |
Notes on Final Fantasy V's save data. Maps out save slots, character slots, and details checksu... |
Game Specific |
SNES |
Final Fantasy V |
1.0 |
Int |
2012-01-19 |
Super Adventure Island |
Revenant |
Some basic information about the level format and graphics compression scheme in Super Adventure Isl... |
Game Specific |
SNES |
Super Adventure Island |
1.0 |
Int |
2012-01-01 |
Zelda 3 Documentation |
MathOnNapkins |
Contains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of i... |
Game Specific |
SNES |
The Legend of Zelda: A Link to the Past |
6.0 |
Int |
2011-11-30 |
GBC Hardware |
Reza Lotun |
This is pretty decent reference document for the Gameboy's hardware. However, the GBC specific ... |
Hardware Info. |
GB |
N/A |
1.0 |
Int |
2011-11-27 |
Turbografx-16 CD Syscard BIOS Functions - Bank 0 |
Zeograd |
The first bank of BIOS functions from the Turbografx-16 CD's Syscard disassembled and commente... |
Source Code |
TGCD |
N/A |
1.0 |
Int |
2011-11-10 |
Hacking Wild Pokemon Encounters |
Tzepish |
Information on changing wild pokemon encounters in Pokemon Crystal. |
Game Specific |
GB |
Pokémon: Crystal Version |
0.4 |
Beg |
2011-11-10 |
Megaman I NES ROM Tech Doc |
AlphaBeta |
Very detailed information on data locations in MegaMan I in Spanish. |
Game Specific |
NES |
Mega Man |
.13 |
Beg |
2011-11-10 |
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