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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
smb2jdis doppelganger A comprehensive disassembly of the program files of Super Mario Bros. 2 from Japan. Source Code FDS Super Mario Bros. 2 1.0 Int 2013-04-20
Castlevania II: Simon's Quest Disassembly Bisqwit This is a disassembly of Castlevania II Simons's Quest. It can be found in Bisqwit personal we... Assembly NES Castlevania II: Simon’s Quest 1.0 Adv 2013-04-16
PlayStation Video Format (STR) Michael Sabin Sony PlayStation videos, usually with the extension STR, MOV, or BIN, contain compressed video data ... File Formats PSX N/A 1.1 Int 2013-03-01
Super Mario Brothers High Level Disassembly Movax12 This is a revision of smbdis.asm that uses structured code and high-level constructs where possible.... Source Code NES Super Mario Bros. 1.1 Int 2013-02-01
Nintendo SHVC Scope BIOS Revenant This is a commented disassembly of the Nintendo "SHVC Scope BIOS 1.00" used in SNES games ... Assembly SNES Multiple Games 1.0 Int 2013-01-31
Mega Man 4 Sound Engine Disassembly Matrixz This is a commented disassembly of the Mega Man 4 sound playback engine. It does not include any dis... Assembly NES Mega Man 4 1.0 Adv 2013-01-14
Source Code "MultiMenu" MopoZ Source code menu for the cartridge with 16 games Lorom. Asm for xkas. [url=Screenshot]http://geg... Source Code SNES N/A 1.0 Adv 2012-12-07
Rob Northern Compression Format Zoinkity Description of the Rob Northern Compression format. Includes a breakdown of the standard compre... File Formats Multiple N/A 1.0 Int 2012-11-28
Super Mario Bros. Music Hacking Guide (New Version) w7n This is a guide to Super Mario Bros Music Hacking. Partly based on Dr.Floppy's guide, with many... Game Specific NES Super Mario Bros. 1.3 Int 2012-09-25
BPS File Format Specification Near The BPS patch file format specification. File Formats N/A N/A 1.0 Beg 2012-08-27
Zelda 3 Sprite Sheet Erockbrox This is an excel sprite sheet that I made while working on the Zelda 3 hack: Quest for Calatia along... Game Specific SNES The Legend of Zelda: A Link to the Past 1.0 Beg 2012-08-17
Donkey Kong Disassembly pditincho Partial disassembly of Donkey Kong (NES/FC) - WIP - Revision 5. Assembly NES Donkey Kong 0.5 Adv 2012-03-26
Demystifying Cinepak For Sega bgvanbur Provides DEMYST.PDF that gives a thorough break of the Cinepak for Sega CD format. Also included is... File Formats SegaCD N/A 1.0 Int 2012-01-29
Final Fantasy V Save Format MottZilla Notes on Final Fantasy V's save data. Maps out save slots, character slots, and details checksu... Game Specific SNES Final Fantasy V 1.0 Int 2012-01-19
Super Adventure Island Revenant Some basic information about the level format and graphics compression scheme in Super Adventure Isl... Game Specific SNES Super Adventure Island 1.0 Int 2012-01-01
Zelda 3 Documentation MathOnNapkins Contains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of i... Game Specific SNES The Legend of Zelda: A Link to the Past 6.0 Int 2011-11-30
GBC Hardware Reza Lotun This is pretty decent reference document for the Gameboy's hardware. However, the GBC specific ... Hardware Info. GB N/A 1.0 Int 2011-11-27
Turbografx-16 CD Syscard BIOS Functions - Bank 0 Zeograd The first bank of BIOS functions from the Turbografx-16 CD's Syscard disassembled and commente... Source Code TGCD N/A 1.0 Int 2011-11-10
Hacking Wild Pokemon Encounters Tzepish Information on changing wild pokemon encounters in Pokemon Crystal. Game Specific GB Pokémon: Crystal Version 0.4 Beg 2011-11-10
Megaman I NES ROM Tech Doc AlphaBeta Very detailed information on data locations in MegaMan I in Spanish. Game Specific NES Mega Man .13 Beg 2011-11-10
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