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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
smb2jdis | doppelganger | A comprehensive disassembly of the program files of Super Mario Bros. 2 from Japan. | Source Code | FDS | Super Mario Bros. 2 | 1.0 | Int | 2013-04-20 |
Castlevania II: Simon's Quest Disassembly | Bisqwit | This is a disassembly of Castlevania II Simons's Quest. It can be found in Bisqwit personal we... | Assembly | NES | Castlevania II: Simon’s Quest | 1.0 | Adv | 2013-04-16 |
PlayStation Video Format (STR) | Michael Sabin | Sony PlayStation videos, usually with the extension STR, MOV, or BIN, contain compressed video data ... | File Formats | PSX | N/A | 1.1 | Int | 2013-03-01 |
Super Mario Brothers High Level Disassembly | Movax12 | This is a revision of smbdis.asm that uses structured code and high-level constructs where possible.... | Source Code | NES | Super Mario Bros. | 1.1 | Int | 2013-02-01 |
Nintendo SHVC Scope BIOS | Revenant | This is a commented disassembly of the Nintendo "SHVC Scope BIOS 1.00" used in SNES games ... | Assembly | SNES | Multiple Games | 1.0 | Int | 2013-01-31 |
Mega Man 4 Sound Engine Disassembly | Matrixz | This is a commented disassembly of the Mega Man 4 sound playback engine. It does not include any dis... | Assembly | NES | Mega Man 4 | 1.0 | Adv | 2013-01-14 |
Source Code "MultiMenu" | MopoZ | Source code menu for the cartridge with 16 games Lorom. Asm for xkas. [url=Screenshot]http://geg... | Source Code | SNES | N/A | 1.0 | Adv | 2012-12-07 |
Rob Northern Compression Format | Zoinkity | Description of the Rob Northern Compression format. Includes a breakdown of the standard compre... | File Formats | Multiple | N/A | 1.0 | Int | 2012-11-28 |
Super Mario Bros. Music Hacking Guide (New Version) | w7n | This is a guide to Super Mario Bros Music Hacking. Partly based on Dr.Floppy's guide, with many... | Game Specific | NES | Super Mario Bros. | 1.3 | Int | 2012-09-25 |
BPS File Format Specification | Near | The BPS patch file format specification. | File Formats | N/A | N/A | 1.0 | Beg | 2012-08-27 |
Zelda 3 Sprite Sheet | Erockbrox | This is an excel sprite sheet that I made while working on the Zelda 3 hack: Quest for Calatia along... | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 1.0 | Beg | 2012-08-17 |
Donkey Kong Disassembly | pditincho | Partial disassembly of Donkey Kong (NES/FC) - WIP - Revision 5. | Assembly | NES | Donkey Kong | 0.5 | Adv | 2012-03-26 |
Demystifying Cinepak For Sega | bgvanbur | Provides DEMYST.PDF that gives a thorough break of the Cinepak for Sega CD format. Also included is... | File Formats | SegaCD | N/A | 1.0 | Int | 2012-01-29 |
Final Fantasy V Save Format | MottZilla | Notes on Final Fantasy V's save data. Maps out save slots, character slots, and details checksu... | Game Specific | SNES | Final Fantasy V | 1.0 | Int | 2012-01-19 |
Super Adventure Island | Revenant | Some basic information about the level format and graphics compression scheme in Super Adventure Isl... | Game Specific | SNES | Super Adventure Island | 1.0 | Int | 2012-01-01 |
Zelda 3 Documentation | MathOnNapkins | Contains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of i... | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 6.0 | Int | 2011-11-30 |
GBC Hardware | Reza Lotun | This is pretty decent reference document for the Gameboy's hardware. However, the GBC specific ... | Hardware Info. | GB | N/A | 1.0 | Int | 2011-11-27 |
Turbografx-16 CD Syscard BIOS Functions - Bank 0 | Zeograd | The first bank of BIOS functions from the Turbografx-16 CD's Syscard disassembled and commente... | Source Code | TGCD | N/A | 1.0 | Int | 2011-11-10 |
Hacking Wild Pokemon Encounters | Tzepish | Information on changing wild pokemon encounters in Pokemon Crystal. | Game Specific | GB | Pokémon: Crystal Version | 0.4 | Beg | 2011-11-10 |
Megaman I NES ROM Tech Doc | AlphaBeta | Very detailed information on data locations in MegaMan I in Spanish. | Game Specific | NES | Mega Man | .13 | Beg | 2011-11-10 |
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