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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Zelda3 Compendium | SePH | Although not yet completely finished, this surely is the Bible of the A link to the Past editing. It... | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 1.8.4 | Int | 2014-04-24 |
Baseball Simulator 1.000 Player & Team Editing Sheet | keithisgood | The Baseball Simulator Hacking Sheet is a .xlsx file detailing ROM locations for player and team sta... | Game Specific | NES | Baseball Simulator 1.000 | 1.0 | Beg | 2014-04-23 |
Random Number Generator for SNES | FinS | This is a fast effective RNG using the H/V scroll setting as a seed without excessive redundancy for... | Assembly | SNES | Multiple Games | 1.0 | Int | 2014-03-02 |
FF1 Disassembly Companion | Joe73ffdq | A comprehensive document to go along with FF1 Disassembly. This gives you an index to find just a... | Game Specific | NES | Final Fantasy | 1.0 | Beg | 2014-02-04 |
Chippy2000's Guide to Hacking Pokemon Gold! | Chippy2000 | This Guide shows you the most basic of ROM hacking for Generation 2 Pokemon games. Even the most new... | Miscellaneous | GB | Pokémon: Gold Version | 1.0FINAL | Beg | 2013-12-24 |
Sonic 2 SMS Disassembly | Sonic Retro | Sonic 2 SMS Disassembly | Assembly | SMS | Sonic the Hedgehog 2 | 1.0 | Int | 2013-12-13 |
Sonic Spinball Disassembly | Sonic Retro | Sonic Spinball Disassembly DISCLAIMER: Any and all content presented in this repository is prese... | Assembly | GEN | Sonic the Hedgehog Spinball | 1.0 | Int | 2013-12-06 |
Knuckles' Chaotix Disassembly & Toolkit | Sonic Retro | This is a Knuckles' Chaotix disassembly and toolset. DISCLAIMER: Any and all content presen... | Assembly | 32X | Knuckles' Chaotix | 1.0 | Int | 2013-12-06 |
Ristar Disassembly | Sonic Retro | Ristar Disassembly DISCLAIMER: Any and all content presented in this repository is presented for... | Assembly | GEN | Ristar | 1.0 | Int | 2013-12-06 |
Sonic Adventure DC Disassembly | Sonic Retro | Sonic Adventure DC Disassembly | Assembly | DC | Sonic Adventure | 1.0 | Int | 2013-12-01 |
Sonic 3D Blast Disassembly | Sonic Retro | Sonic 3D Blast Disassembly DISCLAIMER: Any and all content presented in this repository is prese... | Assembly | GEN | Sonic 3D Blast | 1.0 | Int | 2013-12-01 |
CNROM CHR to MMC3 CHR | infidelity | Here is a document which explains how you may be able to change a ROM with a CNROM mapper to one wit... | Assembly | NES | N/A | 1.0 | Adv | 2013-11-26 |
Sunsoft NES audio engines analysis | Matrixz | This is a document with miscellaneous notes about the sound engines in various Sunsoft games. It doe... | Miscellaneous | NES | Multiple Games | 1.0 | Int | 2013-10-28 |
FF6 SNES $C3 Bank rellocatable source code | Traducciones Magno | This document belongs to a bigger project I started some months ago: a SNES FF6 re-translation in or... | Assembly | SNES | Final Fantasy III | 1.0 | Int | 2013-10-25 |
Seiken Densetsu 3 offsets and data formats | giangurgolo | Contains an offset compendium/ROM map for SD3, as well as a few other docs detailing the format for ... | Miscellaneous | SNES | Seiken Densetsu 3 | 1.0 | Int | 2013-08-17 |
Custom CHR + Bankswap Routines For MMC1 to MMC3 Conversions | infidelity | Here is a document which explains Custom CHR & Bankswap Routines For MMC1 to MMC3 mapper convers... | Assembly | NES | N/A | 1.0 | Adv | 2013-07-27 |
Zelda 2 ROM Expansion | Dr. Floppy | In a private message from October 2012, Dr. Floppy explains how to expand the Zelda 2 ROM for the NE... | Game Specific | NES | Zelda II: The Adventure of Link | 1.0 | Int | 2013-07-20 |
Castlevania 2 Sprite Data | Optomon | Documentation on composition, behavior, and collision properties of sprite elements in Castlevania 2... | Game Specific | NES | Castlevania II: Simon’s Quest | 1.1 | Int | 2013-04-30 |
Capcom "6C80" Sound Engine/Music Format Documentation | Matrixz | Explains the music data format used in newer NES Capcom games such as Megaman 3 and Mighty Final Fig... | Miscellaneous | NES | Multiple Games | 4.0 | Beg | 2013-04-22 |
6502 Palette Changing Tutorial | windwalker101 | This is a straightforward tutorial on how to change the palette on screen using 6502 assembly. | Graphics Hacking | NES | N/A | 1.0 | Adv | 2013-04-20 |
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