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12-22-24 03:31 AM
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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
How to make raster effects with the NES ? Bregalad This document presents how to do raster effects by writing to PPU registers during the frame, withou... Hardware Info. NES N/A 2.0 Int 2015-05-21
SNES translucency FAQ Bregalad This document talks about how translucency works on the SNES, and shows a few examples how to use th... Hardware Info. SNES N/A 2.0 Int 2015-05-21
Musashi no Ken sword man's values DANGER X Document for all 10 characters Values in 2 players Versus mode. Speed, power, sword art etc... Game Specific NES Musashi no Ken: Tadaima Shugyou Chuu 1.0 Beg 2015-03-26
NES Mapper List Disch Details for several mappers, arranged by mapper number. Register descriptions, behavior explanation... Hardware Info. NES N/A 0.7 Adv 2015-03-24
Mighty final fight enemy values DANGER X Here are some hex values to change, you can change the enemies type even add bosses in the stage (ex... Game Specific NES Mighty Final Fight 1.0 Beg 2015-03-24
SMBDis doppelganger A comprehensive disassembly of the program ROM of Super Mario Bros. Source Code NES Super Mario Bros. 2.1 Int 2015-01-26
Super Mario RPG Text Dump (Raw) Rew This is a document laying out the entirety of the text in the North American edition of [i]Super Mar... Game Specific SNES Super Mario RPG: Legend of the Seven Stars 1.04 Beg 2015-01-19
Paper Mario Text Dump (Raw) Rew This is a document laying out the entirety of the text in the North American edition of [i]Paper Mar... Game Specific N64 Paper Mario 1.12 Beg 2015-01-19
Paper Mario: The Thousand-Year Door Text Dump (Raw) Rew This is a document laying out the entirety of the text in the North American edition of [i]Paper Mar... Game Specific GC Paper Mario: The Thousand-Year Door 1.02 Beg 2015-01-19
Super Paper Mario Text Dump (Raw) Rew This is a document laying out the entirety of the text in the North American edition of [i]Super Pap... Game Specific WII Super Paper Mario 1.02 Beg 2015-01-19
Super Mario RPG Text Dump (Clean) Rew This is a document laying out the entirety of the text in the North American edition of [i]Super Mar... Game Specific SNES Super Mario RPG: Legend of the Seven Stars 1.02 Beg 2015-01-19
Paper Mario Text Dump (Clean) Rew This is a document laying out the entirety of the text in the North American edition of [i]Paper Mar... Game Specific N64 Paper Mario 1.04 Beg 2015-01-19
Paper Mario: The Thousand-Year Door Text Dump (Clean) Rew This is a document laying out the entirety of the text in the North American edition of [i]Paper Mar... Game Specific GC Paper Mario: The Thousand-Year Door 1.02 Beg 2015-01-19
Super Paper Mario Text Dump (Clean) Rew This is a document laying out the entirety of the text in the North American edition of [i]Super Pap... Game Specific WII Super Paper Mario 1.01 Beg 2015-01-19
Paper Mario: Sticker Star Text Dump (Raw) Rew This is a document laying out the entirety of the text in the North American edition of [i]Paper Mar... Game Specific N/A Paper Mario: Sticker Star 1.0 Int 2015-01-19
Paper Mario: Sticker Star Text Dump (Clean) Rew This is a document laying out the entirety of the text in the North American edition of [i]Paper Mar... Game Specific N/A Paper Mario: Sticker Star 1.0 Beg 2015-01-19
Tiertex Design Studios GBC Music Hacking Lu9 A documentation + tutorial about hacking music into modern-era Tiertex games for the Game Boy Color.... Audio Hacking GB N/A 1.0 Int 2015-01-16
Resident Evil 5 Stoneboat Resident Evil 5, aka Biohazard 5 in Japan, is an horror survival first person shooting game. It was ... Text Hacking PC Resident Evil 5 1.0 Int 2014-12-15
Final Fantasy 1 GFF Hacking Documents Joe73ffdq This is an extensive breakdown of the code for GFF. Why did I choose GFF instead of a clean rom. ... Game Specific NES Final Fantasy .80 Beg 2014-06-29
Automatic Line-Wrap Example ASM KingMike This is some source code to a automatic word-wrap hack from KingMike's Translations Shell Monst... Source Code NES N/A 1.0 Adv 2014-06-06
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