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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Super Mario RPG - Bank $C2 Disassembly | Yakibomb | Updated April 7th, 2021 This is an unfinished disassembly of Super Mario RPG's bank $C2, or ... | Assembly | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Int | 2021-04-07 |
Super Mario RPG Text Dump (Raw) | Rew | This is a document laying out the entirety of the text in the North American edition of [i]Super Mar... | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.04 | Beg | 2015-01-19 |
Super Mario RPG Text Dump (Clean) | Rew | This is a document laying out the entirety of the text in the North American edition of [i]Super Mar... | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.02 | Beg | 2015-01-19 |
Super Mario RPG Hacking Docs | giangurgolo | A large group of documents and resources for hacking SM:RPG. Has offsets, routines, commented disass... | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Int | 2007-06-16 |
Super Mario RPG Byte References | giangurgolo | Long list of categorized bytes used to reference enemies, sound effects, graphics, etc. | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Beg | 2006-12-29 |
Super Mario RPG ROM Offsets | giangurgolo | Extensive list of offsets for various data, ranging from sound to decompression routines. | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Int | 2006-12-27 |
Super Mario RPG RAM addresses | giangurgolo | List of RAM addresses used by SMRPG and their function; very detailed. | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Int | 2006-12-27 |
Super Mario RPG Bytes | Weasel | A document containing various bits of data on Super Mario RPG. | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Beg | 2006-04-02 |
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