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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
NEC Interchannel Package Format | D | NEC Interchannel's package format is used in the Sentimental Graffiti games to store scripts an... | File Formats | Multiple | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
GBA Palette Changing FAQ | ETK | A beginners faq to show how to edit palettes in GBA games. | Palette Hacking | GBA | Multiple Games | 1.0 | Beg | 2005-12-07 |
Tile Locations | Piken | This file gives hex locations for graphics in various games. | Game Specific | SNES | Multiple Games | 2004-04-04 | Beg | 2004-04-04 |
SNES Chip Labels | Piken | A document outlining the actual chip markings found on the SNES circuit board. Also has chip informa... | Hardware Info. | SNES | Multiple Games | 2004-04-04 | Adv | 2004-04-04 |
Pseudo 16x16 Tiles | Piken | Detailed information on a special type of graphics storage used by Mario World, Zelda: ALTTP, Super ... | Graphics Hacking | SNES | Multiple Games | 2004-04-04 | Adv | 2004-04-04 |
FX Graphics | Piken | A little bit of information outlining the FX chip's graphics formats for StarFox and Yoshi'... | Graphics Hacking | SNES | Multiple Games | 2003-04-04 | Int | 2003-04-04 |
Megaman 3 - 5 Level Formats | Matrixz | A document explaining how level data is laid out in Megaman 3, 4 and 5. It also explains how the var... | Game Specific | NES | Multiple Games | 1.0 | Beg | 2002-01-01 |
Giegue's Master Guide to Hacking Pokemon Games Red-Crystal | Giegue | A guide for hacking pokemon games. It covers Pokemon Red, Blue, Yellow, Gold, Silver, and Crystal. | Game Specific | GB | Multiple Games | 1.0 | Beg | 2002-01-01 |
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