Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
NEC Interchannel Package Format |
D |
NEC Interchannel's package format is used in the Sentimental Graffiti games to store scripts an... |
File Formats |
Multiple |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
GBA Palette Changing FAQ |
ETK |
A beginners faq to show how to edit palettes in GBA games. |
Palette Hacking |
GBA |
Multiple Games |
1.0 |
Beg |
2005-12-07 |
Tile Locations |
Piken |
This file gives hex locations for graphics in various games. |
Game Specific |
SNES |
Multiple Games |
2004-04-04 |
Beg |
2004-04-04 |
SNES Chip Labels |
Piken |
A document outlining the actual chip markings found on the SNES circuit board. Also has chip informa... |
Hardware Info. |
SNES |
Multiple Games |
2004-04-04 |
Adv |
2004-04-04 |
Pseudo 16x16 Tiles |
Piken |
Detailed information on a special type of graphics storage used by Mario World, Zelda: ALTTP, Super ... |
Graphics Hacking |
SNES |
Multiple Games |
2004-04-04 |
Adv |
2004-04-04 |
FX Graphics |
Piken |
A little bit of information outlining the FX chip's graphics formats for StarFox and Yoshi'... |
Graphics Hacking |
SNES |
Multiple Games |
2003-04-04 |
Int |
2003-04-04 |
Megaman 3 - 5 Level Formats |
Matrixz |
A document explaining how level data is laid out in Megaman 3, 4 and 5. It also explains how the var... |
Game Specific |
NES |
Multiple Games |
1.0 |
Beg |
2002-01-01 |
Giegue's Master Guide to Hacking Pokemon Games Red-Crystal |
Giegue |
A guide for hacking pokemon games. It covers Pokemon Red, Blue, Yellow, Gold, Silver, and Crystal. |
Game Specific |
GB |
Multiple Games |
1.0 |
Beg |
2002-01-01 |
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