Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
Graphics Hacks For the Tapper Arcade Game And Others |
mrcity |
This slideshow (PPTX format) with plenty of slide notes describes how to reason your way through edi... |
Graphics Hacking |
ARC |
Multiple Games |
1.0 |
Int |
2016-12-04 |
GBA "Sappy" sound engine information |
Bregalad |
This documentation contains info about the "sappy" sound engine that the vast majority of ... |
Miscellaneous |
GBA |
Multiple Games |
1.4 |
Int |
2016-03-25 |
How to Hack Experience Levels |
tcaud |
Step-by-step guide to hacking experience levels in games that have them. |
Miscellaneous |
Multiple |
Multiple Games |
1.0 |
Beg |
2015-06-04 |
Random Number Generator for SNES |
FinS |
This is a fast effective RNG using the H/V scroll setting as a seed without excessive redundancy for... |
Assembly |
SNES |
Multiple Games |
1.0 |
Int |
2014-03-02 |
Sunsoft NES audio engines analysis |
Matrixz |
This is a document with miscellaneous notes about the sound engines in various Sunsoft games. It doe... |
Miscellaneous |
NES |
Multiple Games |
1.0 |
Int |
2013-10-28 |
Capcom "6C80" Sound Engine/Music Format Documentation |
Matrixz |
Explains the music data format used in newer NES Capcom games such as Megaman 3 and Mighty Final Fig... |
Miscellaneous |
NES |
Multiple Games |
4.0 |
Beg |
2013-04-22 |
Nintendo SHVC Scope BIOS |
Revenant |
This is a commented disassembly of the Nintendo "SHVC Scope BIOS 1.00" used in SNES games ... |
Assembly |
SNES |
Multiple Games |
1.0 |
Int |
2013-01-31 |
Displaying a 2BPP Tile |
Lin |
A brief document explaining how 2BPP graphics (Gameboy, other systems) are displayed. It's real... |
Graphics Hacking |
GB |
Multiple Games |
1.0 |
Beg |
2010-02-18 |
Final Fantasy Advance and Chrono Trigger DS Font Specifications |
Dragonsbrethren |
Explains the format used by the fonts in Final Fantasy IV, V, and VI Advance. Also covers Chrono Tri... |
File Formats |
Multiple |
Multiple Games |
1.2 |
Int |
2009-07-24 |
How to Change Wild Pokemon |
Philip Reuben |
A document on hacking pokemon which covers the games Pokemon Red, Blue, Yellow, Green, Silver, and G... |
Game Specific |
GB |
Multiple Games |
1.0 |
Beg |
2008-05-15 |
Pokémon GSC Supplment |
Maximum Potion |
This guide is meant to supplement Giegue's guide to hacking the Gold, Silver, and Crystal versi... |
Game Specific |
GB |
Multiple Games |
1.1 |
Beg |
2008-01-01 |
SDAT File Format |
kiwi.ds |
A description of some of the details in the Nitro composer format, the format used for sound and mus... |
File Formats |
NDS |
Multiple Games |
4.0 |
Int |
2007-06-23 |
Pokémon Gold/Silver Scripting Compendium |
Tauwasser |
A compendium providing an overview of all the scripting codes present in Pokémon Gold and Silver.
... |
Game Specific |
GB |
Multiple Games |
1.0 |
Int |
2006-07-21 |
Digisalt's SNES Palette Tutorial |
Digisalt |
This tutorial teaches you how to use Digisalt's [url=http://www.romhacking.net/utilities/300/]S... |
Palette Hacking |
SNES |
Multiple Games |
1.0 |
Beg |
2006-03-19 |
WindThunder Script Format |
D |
This is a script file format, and while it contains dialogue, 'script' in this example ref... |
File Formats |
PC |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
WindThunder Package File Format |
D |
WindThunder Package Files are used for graphics storage in Heroine Anthem I&II, and possibly in ... |
File Formats |
PC |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
WindThunder ANI_FILE V1.0 Format |
D |
All animations in WindThunder's Heroine Anthem I&II are stored in the proprietary ANI_FILE ... |
File Formats |
PC |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
WindThunder AMP_File V1.0 Format |
D |
AMP files are WindThunder's transparent PCX format used in Heroine Anthem I&II. Their exten... |
File Formats |
PC |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
SoftAction Resource Files |
D |
These files are used in some games by Korean publisher SoftAction SDT. More specifically, they are u... |
File Formats |
PC |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
QDA Package Format |
D |
The QDA package format is used by buster in all his latest Windows games, like Guardian of Paradise ... |
File Formats |
PC |
Multiple Games |
2006/2/7 |
Int |
2006-02-07 |
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