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11-24-24 04:38 PM
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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
Graphics Hacks For the Tapper Arcade Game And Others mrcity This slideshow (PPTX format) with plenty of slide notes describes how to reason your way through edi... Graphics Hacking ARC Multiple Games 1.0 Int 2016-12-04
GBA "Sappy" sound engine information Bregalad This documentation contains info about the "sappy" sound engine that the vast majority of ... Miscellaneous GBA Multiple Games 1.4 Int 2016-03-25
How to Hack Experience Levels tcaud Step-by-step guide to hacking experience levels in games that have them. Miscellaneous Multiple Multiple Games 1.0 Beg 2015-06-04
Random Number Generator for SNES FinS This is a fast effective RNG using the H/V scroll setting as a seed without excessive redundancy for... Assembly SNES Multiple Games 1.0 Int 2014-03-02
Sunsoft NES audio engines analysis Matrixz This is a document with miscellaneous notes about the sound engines in various Sunsoft games. It doe... Miscellaneous NES Multiple Games 1.0 Int 2013-10-28
Capcom "6C80" Sound Engine/Music Format Documentation Matrixz Explains the music data format used in newer NES Capcom games such as Megaman 3 and Mighty Final Fig... Miscellaneous NES Multiple Games 4.0 Beg 2013-04-22
Nintendo SHVC Scope BIOS Revenant This is a commented disassembly of the Nintendo "SHVC Scope BIOS 1.00" used in SNES games ... Assembly SNES Multiple Games 1.0 Int 2013-01-31
Displaying a 2BPP Tile Lin A brief document explaining how 2BPP graphics (Gameboy, other systems) are displayed. It's real... Graphics Hacking GB Multiple Games 1.0 Beg 2010-02-18
Final Fantasy Advance and Chrono Trigger DS Font Specifications Dragonsbrethren Explains the format used by the fonts in Final Fantasy IV, V, and VI Advance. Also covers Chrono Tri... File Formats Multiple Multiple Games 1.2 Int 2009-07-24
How to Change Wild Pokemon Philip Reuben A document on hacking pokemon which covers the games Pokemon Red, Blue, Yellow, Green, Silver, and G... Game Specific GB Multiple Games 1.0 Beg 2008-05-15
Pokémon GSC Supplment Maximum Potion This guide is meant to supplement Giegue's guide to hacking the Gold, Silver, and Crystal versi... Game Specific GB Multiple Games 1.1 Beg 2008-01-01
SDAT File Format kiwi.ds A description of some of the details in the Nitro composer format, the format used for sound and mus... File Formats NDS Multiple Games 4.0 Int 2007-06-23
Pokémon Gold/Silver Scripting Compendium Tauwasser A compendium providing an overview of all the scripting codes present in Pokémon Gold and Silver. ... Game Specific GB Multiple Games 1.0 Int 2006-07-21
Digisalt's SNES Palette Tutorial Digisalt This tutorial teaches you how to use Digisalt's [url=http://www.romhacking.net/utilities/300/]S... Palette Hacking SNES Multiple Games 1.0 Beg 2006-03-19
WindThunder Script Format D This is a script file format, and while it contains dialogue, 'script' in this example ref... File Formats PC Multiple Games 2006/2/7 Int 2006-02-07
WindThunder Package File Format D WindThunder Package Files are used for graphics storage in Heroine Anthem I&II, and possibly in ... File Formats PC Multiple Games 2006/2/7 Int 2006-02-07
WindThunder ANI_FILE V1.0 Format D All animations in WindThunder's Heroine Anthem I&II are stored in the proprietary ANI_FILE ... File Formats PC Multiple Games 2006/2/7 Int 2006-02-07
WindThunder AMP_File V1.0 Format D AMP files are WindThunder's transparent PCX format used in Heroine Anthem I&II. Their exten... File Formats PC Multiple Games 2006/2/7 Int 2006-02-07
SoftAction Resource Files D These files are used in some games by Korean publisher SoftAction SDT. More specifically, they are u... File Formats PC Multiple Games 2006/2/7 Int 2006-02-07
QDA Package Format D The QDA package format is used by buster in all his latest Windows games, like Guardian of Paradise ... File Formats PC Multiple Games 2006/2/7 Int 2006-02-07
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Acmlmboard v2.5.6+neo (2024-08-13)
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