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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Graphics Hacks For the Tapper Arcade Game And Others | mrcity | This slideshow (PPTX format) with plenty of slide notes describes how to reason your way through edi... | Graphics Hacking | ARC | Multiple Games | 1.0 | Int | 2016-12-04 |
GBA "Sappy" sound engine information | Bregalad | This documentation contains info about the "sappy" sound engine that the vast majority of ... | Miscellaneous | GBA | Multiple Games | 1.4 | Int | 2016-03-25 |
How to Hack Experience Levels | tcaud | Step-by-step guide to hacking experience levels in games that have them. | Miscellaneous | Multiple | Multiple Games | 1.0 | Beg | 2015-06-04 |
Random Number Generator for SNES | FinS | This is a fast effective RNG using the H/V scroll setting as a seed without excessive redundancy for... | Assembly | SNES | Multiple Games | 1.0 | Int | 2014-03-02 |
Sunsoft NES audio engines analysis | Matrixz | This is a document with miscellaneous notes about the sound engines in various Sunsoft games. It doe... | Miscellaneous | NES | Multiple Games | 1.0 | Int | 2013-10-28 |
Capcom "6C80" Sound Engine/Music Format Documentation | Matrixz | Explains the music data format used in newer NES Capcom games such as Megaman 3 and Mighty Final Fig... | Miscellaneous | NES | Multiple Games | 4.0 | Beg | 2013-04-22 |
Nintendo SHVC Scope BIOS | Revenant | This is a commented disassembly of the Nintendo "SHVC Scope BIOS 1.00" used in SNES games ... | Assembly | SNES | Multiple Games | 1.0 | Int | 2013-01-31 |
Displaying a 2BPP Tile | Lin | A brief document explaining how 2BPP graphics (Gameboy, other systems) are displayed. It's real... | Graphics Hacking | GB | Multiple Games | 1.0 | Beg | 2010-02-18 |
Final Fantasy Advance and Chrono Trigger DS Font Specifications | Dragonsbrethren | Explains the format used by the fonts in Final Fantasy IV, V, and VI Advance. Also covers Chrono Tri... | File Formats | Multiple | Multiple Games | 1.2 | Int | 2009-07-24 |
How to Change Wild Pokemon | Philip Reuben | A document on hacking pokemon which covers the games Pokemon Red, Blue, Yellow, Green, Silver, and G... | Game Specific | GB | Multiple Games | 1.0 | Beg | 2008-05-15 |
Pokémon GSC Supplment | Maximum Potion | This guide is meant to supplement Giegue's guide to hacking the Gold, Silver, and Crystal versi... | Game Specific | GB | Multiple Games | 1.1 | Beg | 2008-01-01 |
SDAT File Format | kiwi.ds | A description of some of the details in the Nitro composer format, the format used for sound and mus... | File Formats | NDS | Multiple Games | 4.0 | Int | 2007-06-23 |
Pokémon Gold/Silver Scripting Compendium | Tauwasser | A compendium providing an overview of all the scripting codes present in Pokémon Gold and Silver. ... | Game Specific | GB | Multiple Games | 1.0 | Int | 2006-07-21 |
Digisalt's SNES Palette Tutorial | Digisalt | This tutorial teaches you how to use Digisalt's [url=http://www.romhacking.net/utilities/300/]S... | Palette Hacking | SNES | Multiple Games | 1.0 | Beg | 2006-03-19 |
WindThunder Script Format | D | This is a script file format, and while it contains dialogue, 'script' in this example ref... | File Formats | PC | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
WindThunder Package File Format | D | WindThunder Package Files are used for graphics storage in Heroine Anthem I&II, and possibly in ... | File Formats | PC | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
WindThunder ANI_FILE V1.0 Format | D | All animations in WindThunder's Heroine Anthem I&II are stored in the proprietary ANI_FILE ... | File Formats | PC | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
WindThunder AMP_File V1.0 Format | D | AMP files are WindThunder's transparent PCX format used in Heroine Anthem I&II. Their exten... | File Formats | PC | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
SoftAction Resource Files | D | These files are used in some games by Korean publisher SoftAction SDT. More specifically, they are u... | File Formats | PC | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
QDA Package Format | D | The QDA package format is used by buster in all his latest Windows games, like Guardian of Paradise ... | File Formats | PC | Multiple Games | 2006/2/7 | Int | 2006-02-07 |
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