Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
Neo*Geo MVS Hardware Notes |
Charles MacDonald |
A description of most of the registers of the Neo Geo MVS along with detailed timing information and... |
Hardware Info. |
ARC |
N/A |
1.0 |
Adv |
2007-04-22 |
Anomie’s SNES OpenBus and Wrapping Doc |
Anomie |
Explains OpenBus effect on the SNES hardware, and the behavior of S-CPU accesses that cross page/ban... |
Hardware Info. |
SNES |
N/A |
2007-04-21 |
Adv |
2007-04-21 |
Anomie's SPC700 Cycle Doc |
Anomie |
Cycle information for the SPC700. Probably not too useful for ROMhacking, but is for emulator autho... |
Hardware Info. |
SNES |
N/A |
2007-04-21 |
Adv |
2007-04-21 |
Blargg’s S-DSP Timer Glitch Explanation |
Blargg |
An email detailing Blargg’s discoveries regarding a glitch in the S-DSP timers when the target is ... |
Hardware Info. |
SNES |
N/A |
2007-03-31 |
Adv |
2007-03-31 |
65816 ASM Tutorial |
Sukasa |
Well, you're here to learn ASM, right? You can't find a good tutorial on google right? Or,... |
Assembly |
N/A |
N/A |
1.0 |
Adv |
2007-02-20 |
TileLayer Pro palette file format |
creaothceann |
Tile Layer Pro can store a palette of up to 256 colors in .TPL files. It uses a proprietary file for... |
Graphics Hacking |
N/A |
N/A |
1.0 |
Int |
2007-02-09 |
GBATEK |
Martin Korth |
The definitive guide to all things about the both GBA and DS hardware and then some. |
Hardware Info. |
NDS |
N/A |
1.0 |
Adv |
2007-01-01 |
TableLib |
Klarth |
C++ library for table reading, dumping, and insertion. Functional samples with source included. |
Source Code |
N/A |
N/A |
1.0 |
Beg |
2006-12-30 |
Miniguide on Virtual File Systems |
Klarth |
A mini-guide to playstation (and playstation 2) virtual file systems. A generalized overview of VFS:... |
File Formats |
PSX |
N/A |
1.0 |
Int |
2006-12-12 |
Dual-Tile Encoding: NES/Famicom Implementation |
RedComet |
A document describing one method of implementing Dual-Tile Encoding in an NES game. |
Assembly |
NES |
N/A |
1.00 |
Beg |
2006-12-01 |
65xx Processor Data |
MeMSO |
This document describes in (almost) full detail exactly how the 65xx processors work. The document c... |
Assembly |
Multiple |
N/A |
2.0 |
Beg |
2006-10-28 |
Text Routines: Locating them with FCEUXD |
RedComet |
This takes a look at one method of locating a text routine using FCEUXD. Intended for ASM newbies. |
Assembly |
NES |
N/A |
1.0 |
Beg |
2006-09-25 |
DSP-1 Emulation Code |
Andreas Naive |
DSP-1 emulation (commented) code. The DSP-1 is implemented as a C++ class with a minimal interface g... |
Source Code |
SNES |
N/A |
3.0 |
Beg |
2006-07-13 |
Deinterleave N64 ROM |
D |
PHP routine to quickly detect and deinterleave a Nintendo 64 ROM. Takes a filename and returns the d... |
Source Code |
N64 |
N/A |
2 |
Beg |
2006-07-03 |
SNES Read |
D |
PHP function to read a SNES ROM. Deinterleaves and removes header. Does not support mistakenly inter... |
Source Code |
SNES |
N/A |
2.0 |
Int |
2006-07-03 |
BMP/BPP Convert |
D |
These functions will re-arrange bitplane tile graphics into bitmap linear and vice-versa. They are d... |
Source Code |
Multiple |
N/A |
3.0 |
Beg |
2006-07-03 |
Lo/HiROM Convert |
D |
PHP function to convert a SNES HiROM address to LoROM or LoROM address to HiROM. |
Source Code |
SNES |
N/A |
2.0 |
Beg |
2006-07-03 |
PPF Patcher |
D |
A simple, fully-commented PHP function to apply PPF 1.0/2.0/3.0 patches. |
Source Code |
PSX |
N/A |
2.0 |
Beg |
2006-07-03 |
Apply FireFlower |
D |
PHP routine to apply a FireFlower Patch. Also supports applying Microsoft File Compare output as a p... |
Source Code |
Multiple |
N/A |
2.0 |
Beg |
2006-07-03 |
IPS Patcher |
D |
A simple, fully-commented PHP function to apply IPS patches. Includes support for LunarIPS's &q... |
Source Code |
N/A |
N/A |
2.0 |
Int |
2006-07-03 |
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