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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Neo*Geo MVS Hardware Notes | Charles MacDonald | A description of most of the registers of the Neo Geo MVS along with detailed timing information and... | Hardware Info. | ARC | N/A | 1.0 | Adv | 2007-04-22 |
Anomie’s SNES OpenBus and Wrapping Doc | Anomie | Explains OpenBus effect on the SNES hardware, and the behavior of S-CPU accesses that cross page/ban... | Hardware Info. | SNES | N/A | 2007-04-21 | Adv | 2007-04-21 |
Anomie's SPC700 Cycle Doc | Anomie | Cycle information for the SPC700. Probably not too useful for ROMhacking, but is for emulator autho... | Hardware Info. | SNES | N/A | 2007-04-21 | Adv | 2007-04-21 |
Blargg’s S-DSP Timer Glitch Explanation | Blargg | An email detailing Blargg’s discoveries regarding a glitch in the S-DSP timers when the target is ... | Hardware Info. | SNES | N/A | 2007-03-31 | Adv | 2007-03-31 |
65816 ASM Tutorial | Sukasa | Well, you're here to learn ASM, right? You can't find a good tutorial on google right? Or,... | Assembly | N/A | N/A | 1.0 | Adv | 2007-02-20 |
TileLayer Pro palette file format | creaothceann | Tile Layer Pro can store a palette of up to 256 colors in .TPL files. It uses a proprietary file for... | Graphics Hacking | N/A | N/A | 1.0 | Int | 2007-02-09 |
GBATEK | Martin Korth | The definitive guide to all things about the both GBA and DS hardware and then some. | Hardware Info. | NDS | N/A | 1.0 | Adv | 2007-01-01 |
TableLib | Klarth | C++ library for table reading, dumping, and insertion. Functional samples with source included. | Source Code | N/A | N/A | 1.0 | Beg | 2006-12-30 |
Miniguide on Virtual File Systems | Klarth | A mini-guide to playstation (and playstation 2) virtual file systems. A generalized overview of VFS:... | File Formats | PSX | N/A | 1.0 | Int | 2006-12-12 |
Dual-Tile Encoding: NES/Famicom Implementation | RedComet | A document describing one method of implementing Dual-Tile Encoding in an NES game. | Assembly | NES | N/A | 1.00 | Beg | 2006-12-01 |
65xx Processor Data | MeMSO | This document describes in (almost) full detail exactly how the 65xx processors work. The document c... | Assembly | Multiple | N/A | 2.0 | Beg | 2006-10-28 |
Text Routines: Locating them with FCEUXD | RedComet | This takes a look at one method of locating a text routine using FCEUXD. Intended for ASM newbies. | Assembly | NES | N/A | 1.0 | Beg | 2006-09-25 |
DSP-1 Emulation Code | Andreas Naive | DSP-1 emulation (commented) code. The DSP-1 is implemented as a C++ class with a minimal interface g... | Source Code | SNES | N/A | 3.0 | Beg | 2006-07-13 |
Deinterleave N64 ROM | D | PHP routine to quickly detect and deinterleave a Nintendo 64 ROM. Takes a filename and returns the d... | Source Code | N64 | N/A | 2 | Beg | 2006-07-03 |
SNES Read | D | PHP function to read a SNES ROM. Deinterleaves and removes header. Does not support mistakenly inter... | Source Code | SNES | N/A | 2.0 | Int | 2006-07-03 |
BMP/BPP Convert | D | These functions will re-arrange bitplane tile graphics into bitmap linear and vice-versa. They are d... | Source Code | Multiple | N/A | 3.0 | Beg | 2006-07-03 |
Lo/HiROM Convert | D | PHP function to convert a SNES HiROM address to LoROM or LoROM address to HiROM. | Source Code | SNES | N/A | 2.0 | Beg | 2006-07-03 |
PPF Patcher | D | A simple, fully-commented PHP function to apply PPF 1.0/2.0/3.0 patches. | Source Code | PSX | N/A | 2.0 | Beg | 2006-07-03 |
Apply FireFlower | D | PHP routine to apply a FireFlower Patch. Also supports applying Microsoft File Compare output as a p... | Source Code | Multiple | N/A | 2.0 | Beg | 2006-07-03 |
IPS Patcher | D | A simple, fully-commented PHP function to apply IPS patches. Includes support for LunarIPS's &q... | Source Code | N/A | N/A | 2.0 | Int | 2006-07-03 |
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