Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
Creating PC patchers with NSIS |
SPennLUE |
Unlike ROMs, PC games might not all use the same formats and file types. As such, there is no single... |
Source Code |
PC |
N/A |
1.0 |
Beg |
2010-01-03 |
Nijuu Music Source Code |
Neil Baldwin |
Nijuu is a music source code package to write NES music with ASM6 assembler and a few other tools. T... |
Source Code |
NES |
N/A |
0.01b |
Adv |
2009-11-18 |
D88 File Structure |
JPN Translations |
Describes the the structure of the D88, a disk format commonly used in computers such as the PC88 an... |
File Formats |
Multiple |
N/A |
1.0 |
Int |
2009-11-06 |
Editing Fonts without the Aid of a Graphics Editor |
Partial Translations |
A document explaining how to edit bitplane fonts with a hex editor. |
Graphics Hacking |
Multiple |
N/A |
1.0 |
Int |
2009-10-01 |
Shift-JIS Table |
Tauwasser |
Shift-JIS table.
Contains additional mappings: [list][li]NEC special chatacters (NEC特殊文字)[/... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-09-14 |
EUC-JP Table |
KingMike's Translations |
EUC-JP table.
Contains additional mappings: [list][li]NEC special characters[/li][li]NEC selected I... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-09-11 |
The Theory of Relative Searching |
InVerse |
Einstein’s Theory of Relativity is considered to be one of the utmost works of modern genius. Rela... |
Relative Searching |
Multiple |
N/A |
1.01 |
Beg |
2009-08-22 |
ISO/IEC 6937 Table |
JPN Translations |
A table file for the ISO/IEC 6937 encoding, an extension of ASCII containing additional characters. ... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-08-13 |
Tilemaps - Identifying, Modifying and Applications |
Knirt |
This document mainly covers techniques to identify and then modify tile maps. NES games are used as ... |
Graphics Hacking |
NES |
N/A |
1.0 |
Beg |
2009-08-07 |
Anomie's SPC700 Doc |
Anomie |
In depth information on the SPC700 including a diassembly of the Boot ROM. |
Hardware Info. |
SNES |
N/A |
2009-07-19 |
Int |
2009-07-19 |
ISO/IEC 646 Table |
JPN Translations |
A table for the ISO/IEC 646 encoding, an older version of ASCII. |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-06-20 |
The Gameboy ROM Hacking Doc |
Gideon Zhi |
A few details on Gameboy pointers. |
Pointer Hacking |
GB |
N/A |
1.00 |
Int |
2009-06-16 |
JIS X 0213 Table |
Tauwasser |
A complete JIS X 0213 table file encoded in UTF-8.
Note that this does not contain private Window... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-06-07 |
JIS X 0201 Table |
Tauwasser |
A complete JIS X 0201 table file encoded in UTF-8. |
Table Files |
N/A |
N/A |
1.1 |
Beg |
2009-06-06 |
JIS X 0211 Table |
Tauwasser |
A complete JIS X 0211 table file encoded in UTF-8.
Please note that JIS X 0211 contains control c... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-06-06 |
Addrem |
Killa B |
A portable C library for adding and removing SNES headers. |
Source Code |
SNES |
N/A |
1.0.0 |
Beg |
2009-05-29 |
Anomie's SNES Memory Mapping Doc |
Anomie |
This is a document intended to describe the SNES memory map. It will NOT include information on the ... |
Hardware Info. |
SNES |
N/A |
2008-12-21 |
Int |
2008-12-21 |
Anomie's SNES Timing Doc |
Anomie |
This is a document intended to describe various aspects of SNES timing. It will probably not be usef... |
Hardware Info. |
SNES |
N/A |
2008-12-21 |
Adv |
2008-12-21 |
NES Sound demo |
TFG |
NES demo using basic native PPU features as well as native sound features. Ready to assemble with x8... |
Assembly |
NES |
N/A |
1.0 |
Int |
2008-12-01 |
Gameboy Pointer Hacking |
Koolboyman |
A nice and detailed document on Gameboy pointers. |
Pointer Hacking |
GB |
N/A |
1.0 |
Beg |
2008-11-26 |
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