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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
SPC700 Mini Tutorial | Gau | This is a small tutorial with a basic example of how to transfer data to the SPC700 and get some sou... | Hardware Info. | SNES | N/A | 1.0 | Int | 2011-10-31 |
ZSNES Savestate Format | ZsKnight | Straight from the creator himself, this is the ZSNES save state format documentation. This is a mus... | Save State Hacking | SNES | N/A | 1.0 | Beg | 2011-10-25 |
Electronix Corp NES Schematic | OEM | This is a schematic of the Nintendo Entertainment System, of the chips and circuit board inside as w... | Hardware Info. | NES | N/A | 1.0 | Adv | 2011-07-12 |
SNES Initialization Source Code | Unknown | Here is some examples code to initialize the SNES from scratch and write some text to the screen. | Source Code | SNES | N/A | 1.0 | Int | 2011-06-19 |
NitroFS in a nutshell | henke37 | A short guide in my own words about the format of the filesystem that all DS games have available. | File Formats | NDS | N/A | 1.1 | Int | 2011-04-08 |
PAC File format | henke37 | PAC files are simple archive files used by Capcom. In fact, they are so simple that there are no fil... | File Formats | NDS | N/A | 1.0 | Int | 2011-04-05 |
OneBus Clone Unit Source Code | OEM | OneBus or VT02/03 is a clone unit designed to play Famicom and NES games. There is a great deal of i... | Source Code | NES | N/A | 1.0 | Adv | 2011-03-22 |
PDS 6502 Programming Manual | OEM | PDS or Programmer Development Systems is the name of a hardware and software development kit by a co... | Assembly | Multiple | N/A | 1.0 | Int | 2011-02-12 |
Otaku No PC Engine Cribsheet | Tomaitheous | Page 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and sy... | Assembly | TG16 | N/A | 1.0.3 | Adv | 2011-02-03 |
Converting SNES pointers to 24-bit | KingMike's Translations | This is a document to explain how to convert SNES 2-byte pointer tables ("absolute addressing&q... | Assembly | SNES | N/A | 1.0 | Int | 2011-01-24 |
ROM Hacking/Translating for Anyone Volume 2 | UtilMike | A brief overview to the major aspects of hacking ROMS. | Text Hacking | Multiple | N/A | 1.5 | Beg | 2011-01-12 |
GB Hardware Information | Marat Fayzullin | This is a comprehensive document on the hardware details for the Gameboy. The following information ... | Hardware Info. | GB | N/A | 1.0 | Int | 2011-01-07 |
The ROM Hack Document | Demiforce | Horribly outdated but one of the first ROM hacking documents. This file still has a lot of good tech... | Text Hacking | NES | N/A | 1.0 | Beg | 2010-10-10 |
N64 Documentation Kit | OEM | This documentation kit has an introductory section and a N64 functions reference manual. This kit is... | Assembly | N64 | N/A | 1.0 | Adv | 2010-09-08 |
Atari 2600 Memory Map | Kroko | A memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited. | Assembly | 2600 | N/A | 1.0 | Int | 2010-09-08 |
Atari 2600 TIA Map | Kroko | This chip makes all the video displays and sounds for the 2600 VCS. It also has 6 registers which ar... | Hardware Info. | 2600 | N/A | 1.0 | Int | 2010-09-08 |
Atari 2600 RIOT Map | Kroko | This is a memory map of the RIOT chip/device that reads all the console switches excluding power, in... | Hardware Info. | 2600 | N/A | 1.0 | Int | 2010-09-08 |
Changing Atari VCS Graphics The Easy Way | Adam Trionfo | This is an old but effective document in hacking graphics in Atari 2600 games. The document also sho... | Graphics Hacking | 2600 | N/A | 1.0 | Beg | 2010-09-08 |
TIA Color Charts | Glenn Saunders | A TIA color chart for NTSC,PAL and SECAM. A valuable chart to have when hacking or programming color... | Miscellaneous | 2600 | N/A | 1.0 | Beg | 2010-09-08 |
Nintendo DS File Formats | Low Lines | A quick summary of some of the file formats used by DS games. | File Formats | NDS | N/A | 1.0 | Int | 2010-08-25 |
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