Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
SPC700 Mini Tutorial |
Gau |
This is a small tutorial with a basic example of how to transfer data to the SPC700 and get some sou... |
Hardware Info. |
SNES |
N/A |
1.0 |
Int |
2011-10-31 |
ZSNES Savestate Format |
ZsKnight |
Straight from the creator himself, this is the ZSNES save state format documentation. This is a mus... |
Save State Hacking |
SNES |
N/A |
1.0 |
Beg |
2011-10-25 |
Electronix Corp NES Schematic |
OEM |
This is a schematic of the Nintendo Entertainment System, of the chips and circuit board inside as w... |
Hardware Info. |
NES |
N/A |
1.0 |
Adv |
2011-07-12 |
SNES Initialization Source Code |
Unknown |
Here is some examples code to initialize the SNES from scratch and write some text to the screen. |
Source Code |
SNES |
N/A |
1.0 |
Int |
2011-06-19 |
NitroFS in a nutshell |
henke37 |
A short guide in my own words about the format of the filesystem that all DS games have available. |
File Formats |
NDS |
N/A |
1.1 |
Int |
2011-04-08 |
PAC File format |
henke37 |
PAC files are simple archive files used by Capcom. In fact, they are so simple that there are no fil... |
File Formats |
NDS |
N/A |
1.0 |
Int |
2011-04-05 |
OneBus Clone Unit Source Code |
OEM |
OneBus or VT02/03 is a clone unit designed to play Famicom and NES games. There is a great deal of i... |
Source Code |
NES |
N/A |
1.0 |
Adv |
2011-03-22 |
PDS 6502 Programming Manual |
OEM |
PDS or Programmer Development Systems is the name of a hardware and software development kit by a co... |
Assembly |
Multiple |
N/A |
1.0 |
Int |
2011-02-12 |
Otaku No PC Engine Cribsheet |
Tomaitheous |
Page 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and sy... |
Assembly |
TG16 |
N/A |
1.0.3 |
Adv |
2011-02-03 |
Converting SNES pointers to 24-bit |
KingMike's Translations |
This is a document to explain how to convert SNES 2-byte pointer tables ("absolute addressing&q... |
Assembly |
SNES |
N/A |
1.0 |
Int |
2011-01-24 |
ROM Hacking/Translating for Anyone Volume 2 |
UtilMike |
A brief overview to the major aspects of hacking ROMS. |
Text Hacking |
Multiple |
N/A |
1.5 |
Beg |
2011-01-12 |
GB Hardware Information |
Marat Fayzullin |
This is a comprehensive document on the hardware details for the Gameboy. The following information ... |
Hardware Info. |
GB |
N/A |
1.0 |
Int |
2011-01-07 |
The ROM Hack Document |
Demiforce |
Horribly outdated but one of the first ROM hacking documents. This file still has a lot of good tech... |
Text Hacking |
NES |
N/A |
1.0 |
Beg |
2010-10-10 |
N64 Documentation Kit |
OEM |
This documentation kit has an introductory section and a N64 functions reference manual. This kit is... |
Assembly |
N64 |
N/A |
1.0 |
Adv |
2010-09-08 |
Atari 2600 Memory Map |
Kroko |
A memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited. |
Assembly |
2600 |
N/A |
1.0 |
Int |
2010-09-08 |
Atari 2600 TIA Map |
Kroko |
This chip makes all the video displays and sounds for the 2600 VCS. It also has 6 registers which ar... |
Hardware Info. |
2600 |
N/A |
1.0 |
Int |
2010-09-08 |
Atari 2600 RIOT Map |
Kroko |
This is a memory map of the RIOT chip/device that reads all the console switches excluding power, in... |
Hardware Info. |
2600 |
N/A |
1.0 |
Int |
2010-09-08 |
Changing Atari VCS Graphics The Easy Way |
Adam Trionfo |
This is an old but effective document in hacking graphics in Atari 2600 games. The document also sho... |
Graphics Hacking |
2600 |
N/A |
1.0 |
Beg |
2010-09-08 |
TIA Color Charts |
Glenn Saunders |
A TIA color chart for NTSC,PAL and SECAM. A valuable chart to have when hacking or programming color... |
Miscellaneous |
2600 |
N/A |
1.0 |
Beg |
2010-09-08 |
Nintendo DS File Formats |
Low Lines |
A quick summary of some of the file formats used by DS games. |
File Formats |
NDS |
N/A |
1.0 |
Int |
2010-08-25 |
Pages: