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NeoRHDN - Hacks - Hack Information

SMB3 - Graphics Update
Hack of Super Mario Bros. 3
Description
Nothing too special; it's just the classic game with a graphics upgrade. More specifically, the larger and blockier sprites such as the item chests in the Toad houses and the up-scaled tiles in Big Island are now much smoother. Not only that, but the game still runs perfectly; no slowdown or crashing anywhere. The fact that Nintendo just up-scaled sprites they already made just bugged the crap out of me; they were obviously lazy, because even with the updated graphics, the game still runs flawlessly. Capcom pulled it off in the Mega Man games; the giant dragon and Gutsman tank in Mega Man 2, for example. There were hi-res sprites in those games with no slowdown or crash, so why couldn't it happen in SMB3? In addition, the up-scaled sprites were just ugly.

Oh, yeah, also edited Luigi's color palette. Another thing that bugged me about SMB3 is that Luigi had a darker (and better-looking) green color on the map screen, but in the game, his green is brighter. In no other game is Luigi a bright green (well, except for SMB2, but that wasn't originally a Mario game anyway), so not only was it inconsistent to have two different shades of green in SMB3, but the bright green he had in game-play was inaccurate.
TitleSMB3 - Graphics Update
GameSuper Mario Bros. 3
Released ByGoombill
CategoryImprovement
LicenseN/A
Patching InformationNo Special Requirements
GenreAction > Platformer
ModsG
Patch Version1.0
Hack Release Date05 July 2013
ReadmeN/A
Downloads2838
Last Modified2024-08-15 00:40:08
Source
YoutubeN/A

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